Patch 4.3 on the PTR!

September 27th, 2011 by Setta

Update: Blizzard explains incoming changes.

 

Update 2: Blizzard posts patch notes.

Wow.  Talk about some wild changes.  Let’s list them out how they effect people, as seen so far on the PTR.  Keep in mind, these will all change before release.

Death Knights (Donavaan):

  • Blade barrier doesn’t require blood runes on cooldown anymore.  Static 6% less damage.
  • Death Strike always heals even on miss.
  • 20% AP instead of 10% AP from Abomination’s Might
  • Bone Shield has 6 charges instead of 4.

Death Knights (Kyrizha & Ravik):

  • Very slight Howling Blast Nerf.  Made up for by the new attack power buff.

Druid (Keary):

  • Wild Growth Nerf (20% nerf on base heal amount).

Hunters (Ainimas):

  • Kill Shot Buff (45% AP)
  • True Shot Aura Buff (20% AP for melee)

Paladin (Setta):  No changes yet (Might buff matching the others).

Paladin (Sekikaze):  Big changes.

  • Divine Plea grants a holy power charge now.
  • Holy Radiance can now be cast on any raid member.  Heals targets around that party member.  Has initial up front heal followed up by a 3 second HoT afterwards.  3 second cast time and now grants a holy power charge.  Has no cooldown!
  • Infusion of Light affects Holy Radiance.
  • Judgements of the Pure now grants a regeneration bonus from spirit rather than mana back.
  • Seal of Light no longer grants 15% mana on judgement.
  • Clarity of Purpose effects Holy Radiance.
  • Infusion of Light affects Holy Radiance.
  • Judgements of the Pure 3/3 increases mana regen by 30% (possibly for the full duration) in addition to 9% haste.
  • Light of Dawn affects 6 targets naturally now.
  • Paragon of Virtue reduces cooldown of Divine Protection by an additional 10 seconds.
  • Speed of Light now grants speed upon using Divine Protection instead of the other spells.
  • Tower of Radiance will cause Holy Radiance to grant an addition holy power charge.

Priest (Loiraine): No changes yet.

Rogue (Santile):

  • Ambush nerf (190% weapon damage plus 697.3 1325).
  • Backstab nerf (200% weapon damage plus 690 1380).
  • Mutilate buff (no longer requires poisons for 20% additional damage).

Shaman (Brewna):

  • Ancestral Healing, healing crits reduce damage by 5% instead of 10%.  Now it will increase health of the target by 10% of the healing done, up to a maximum of 10% of the targets total health.
  • Cleansing Waters can only happen once every 6 seconds.
  • Riptide buff ( Heals a friendly target for 2363 and another 5585 3725 over 15 sec).

Mage (Raveion):  No changes yet.

I’ll update this in new posts when new information arrives.

 

 

 

 

 

 

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