Ultraxion Down!

January 30th, 2012 by Setta

 

Another boss in Dragon Soul DOWN!  Ultraxion has fallen to our might.  Great job team!

I should note I can’t seem to get wowprogress to update us with their new tool.  It seems to have taken but isn’t giving us credit, very odd.

, , , , , , , , ,

Hagara the Stormbinder Down!

January 24th, 2012 by Setta

 

Congratulations team!  15% on Ultraxion too, we’re making some serious progress, next week will be even better!

, , , , , , , , , ,

Ragnaros, Fire Lord, DOWN!

October 24th, 2011 by Setta

Triumph, ladies and gentlemen.

Our kill crew: Setta, Donavaan, Keary, Brewna, Sekikaze, Santile, Kyrizha, Ainimas, Raveion, Loiraine and Ravik.

, , , , , , , , , , ,

Alysrazor and Majordomo Staghelm

October 24th, 2011 by Setta

 

Here’s our images of the kills of Alysrazor and Majordomo Staghelm.

Our kill crew: Setta, Donavaan, Keary, Brewna, Sekikaze, Santile, Kyrizha, Ainimas, Raveion, Loiraine and Ravik.

, , , , , , , ,

September 20th Hotfixes

September 20th, 2011 by Setta

New hotfixes have been applied!  Here’s a list of what will be affecting us (Source):

Dungeons & Raids

Firelands

  • Hell Hound Rend Flesh damage has been reduced by 25%.
  • The damage multiplier granted by energy to Unstable Magma has been reduced by 50%.
  • Alysrazor
    • Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
    • Alysrazor now drops 1 additional feather in 10-player mode and 2 additional feathers in 25-player mode in all cycles.
    • The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
    • Alysrazor’s Fiery Tornados now move slower.
  • Baleroc
    • Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
    • Baleroc now swings 25% slower while Decimation Blade is active.
    • The duration of Tormented has been reduced on normal difficulty.
  • Beth’tilac
    • Beth’tilac’s health and damage have been reduced by 15% on both normal and Heroic difficulty.
  • Lord Rhyolith
    • Health and damage have been reduced by 15% on both normal and Heroic difficulty.
    • The health and damage of additional enemies in this encounter have been reduced by 15% on both normal and Heroic difficulty.
  • Majordomo Fandral Staghelm
    • Health and damage have been reduced by 25% on normal difficulty. Health and damage has been reduced by 15% on Heroic difficulty.
    • Druid of the Flame have had their health reduced by 15%, and Sunfire damage reduced by 25% on both difficulties.
    • The health and melee damage of Spirit of the Flame have been reduced by 25% on normal difficulty, and reduced by 15% on Heroic difficulty.
  • Ragnaros
    • Ragnaros’ health and damage have been reduced by 25% on normal difficulty.
    • Ragnaros’ damage has been reduced by 15% on Heroic difficulty.
    • Magma Trap damage has been reduced on all difficulties.
    • The health and damage of additional enemies in this encounter have been reduced by 25% on normal difficulty and 15% on Heroic difficulty.
    • Wrath of Ragnaros now knocks targets up, but not back, on normal difficulty.
  • Shannox
    • Health and damage have been reduced by 15% on both normal and Heroic difficulty.
    • Riplimb’s health has been reduced by 15%.
    • Rageface’s health has been reduced by 15%.
    • Magma Flare damage and Hurl Spear damage have been reduced by 15% on both difficulties

, , , ,

Baleroc Down!

September 20th, 2011 by Setta

 

Congratulations team!  Another boss added to the list of pre-nerf bosses FTC defeated!  This puts us back at rank 32 our server, which is a great achievement considering our raiding schedule.  Magnificent effort everyone, nerfs hit today so we’ll be clearing faster through the firelands.

Those present for the kill (in no order):  Setta, Santile, Donavaan, Raveion, Brewna, Keary, Kyrizha, Ravik, Ainimas, Loraine and Sekikaze.  Great job everyone!

, , , , , , , , ,

Baleroc is next!

August 18th, 2011 by Setta

 

For those of you that were present for the kills, we were going to attempt the bird next.  I’ve discovered that’s not necessary so I believe Baleroc will be our next target.  Study up!

, , , , , ,

  • Comments Off on Baleroc is next!
  • Posted in FTC News

Lord Rhyolith & Beth’tilac Down!

August 17th, 2011 by Setta

Shannox

 

Lord Rhyolith

 

Beth’tilac

 

Those present for the kills (in no order):  Setta, Santile, Donavaan, Raveion, Brewna, Keary, Kyrizha, Ravik, Ainimas, Jaqulyn and Sekikaze.  Great job everyone!

This officially puts us at 26th (25th 10 mans) on the server!!

, , , , , , , , , , , ,

New Tank Hotfixes

August 17th, 2011 by Setta

So it’s been a while since I’ve said anything here but the newest hotfix is worth mentioning.

As far as our progression is going, we’re still doing well and will have Lord Rhyolith in the next week.  Great job team!

On to the hotfixes:

  • Threat
    • Threat generation for all tanks has been increased to 500%, up from 300%. This applies to warriors in Defensive Stance, death knights in Blood Presence, druids in Bear Form, and paladins with Righteous Fury.
    • Vengeance should no longer be generated when damage is fully absorbed by damage shields. When the shield breaks from damage or damage is partially absorbed, the amount of Vengeance generated is equal to the full amount of damage taken (including the damage absorbed.)
    • More information can be found in our latest Dev Watercooler.

These changes while simple are amazing in my mind.  Some folks really like threat as a mechanic, but as a five year tank veteran, I hate it.  To be honest, threat is either there or not.  It’s not a terribly exciting mechanic:  If you pull threat, you’re dead.  If not, you live.  Tanks, after the initial 30 seconds, have almost no chance of actually losing threat anyway so it’s just that first 30 seconds that ever matter.

As said in the Watercooler discussion, threat has quickly become a stat that most folks don’t pay attention to and really is an outdated concept.  Overall I’m looking forward to the change that will make tanking more focused on what we do: absorbing hits from the boss and mitigating damage.

Also, some interesting patch notes for a hotfix – Rhyolith was nerfed bigtime.

Lord Rhyolith

  • The explosion damage radius of each Magma Meteor just before Lord Rhyolith should now more closely match their spell effect visuals.
  • Volcanoes should no longer emit plumes of smoke while they are dormant.
  • Concussive Stomp should no longer knock nearby players back.
  • Magma Flow lines are now 30 yards long, down from 40 yards.
  • Rhyolith now activates volcanoes less often on normal difficulty.
  • Stepping on an active volcano now removes 16 stacks of armor, up from 10.

, , , , , , ,

Let’s Talk Gearing: Patch 4.2

June 22nd, 2011 by Setta

Let’s talk gear shop.  In 4.2 we’re going to have several new ways of acquiring gear, above and beyond the natural collection of all Tier 11 gear through Justice Points.

First off:  Complete Hyjal Quests. This is mandatory in order to continue on with the 4.2 conversion.  Make sure you’ve done all the quests here so you’re not caught off-guard.

The next part consists of dailies combined with quest choices.  It breaks down into this:

  1. Complete Stage 1 by doing all six quests and gathering 20 MotWT (Marks of the World Tree) to complete Calling for Reinforcements.  There are three daily quests at this stage, granting 4 MotWT per day.  You will need a minimum of three days to complete this stage.
  2. Complete Stage 2 by doing all three quests and gathering 150 MotWT to unlock additional dailies from either The Shadow Wardens or Druids of the Talon.  Which one you choose is up to you, in the end to advance to the vendors you will need to complete both.   There are seven daily quests at this stage (including previous stage), granting 14 MoTWT per day.  You will need a minimum of ten days to complete this stage.
  3. Use The Shadow Wardens or Druids of the Talon to gather 150 MotWT in order to unlock the other half of quests.  This will take less time as either one will open up several additional quests resulting 22 MotWT per day.  Additional MotWT can be gathered from Anren and Tholo and/or the Fire Lasher dailies.  You will need a minimum of seven days to complete this section.
  4. At this point you have will have completed both the Druids and Wardens sections and now have the choice of opening up a vendor of your choice.  These quests (Calling the Ancients, Additional Armaments and Filling the Moonwell) each require 125 MotWT.  With the previous sections you can earn 30+ MotWT per day.  You will need a minimum of 5 days to earn a vendor.
  5. Enjoy the vendor loot you have unlocked!

Gear Through Crafting

Let’s talk weapons.  In 4.2, there will be a weapon available for every class.  This means if you don’t have a weapon then you’ll have one going into 4.2.  Likely these patterns will be sold by the new vendors in 4.2.  Let’s see how these will affect our raid, noting that everyone should be upgrading because the costs involved in doing so can be gathered prior to the patch actually going out.  Hunters please notice you have two weapons you’ll want rather than only one.  Everyone should start gathering for these items.

Tanks

Setta: Unbreakable Guardian

Donavaan: Masterwork Elementium Deathblade

Healers

Sekikaze: Lightforged Elementium Hammer

Brewna: Lightforged Elementium Hammer

Keary: Lightforged Elementium Hammer

DPS

Santile: Brainsplinter

Raveion: Masterwork Elementium Spellblade

Jaqulyn: Extreme-Impact Hole Puncher and Witch-Hunter’s Harvester

Ainimas: Extreme-Impact Hole Puncher and Witch-Hunter’s Harvester

Ravik: Masterwork Elementium Deathblade

Gear Through Vendors (WowHead Link)

With those out of the way, we can talk about gear obtained through the dailies by unlock the vendors and purchasing them.  Each vendor first requires the player to go through a quest chain that will ultimately lead to spending 125 Marks of the World Tree on a specific vendor.  All vendors can be unlocked, but which comes first is the question.

Blacksmiths and Engineers: You will want to unlock Damek Bloombeard (Quest: Additional Armaments) in order to get all the plans / schematics so our guild can get the weapons we need.

Tanks (Setta & Donavaan): You will want to first unlock Varlan Highbough (Quest: Calling the Ancients) as this will unlock two tank rings and a tanking relic.

Caster DPS (Raveion): You will want to first unlock Damek Bloombeard (Quest: Additional Armaments) as it will provide two pieces.  Each other vendor will give one piece.

Caster Healer (Keary, Brewna and Sekikaze): Keary and Brewna have the choice between Damek Bloombeard (Quest: Additional Armaments) and Ayla Shadowstorm (Quest: Filling the Moonwell) as both award two pieces.  Sekikaze will want Damek Bloombeard (Quest: Additional Armaments) as he will provide three pieces (along with the patterns).

Ranged DPS (Jaqulyn and Ainimas): Any of the three will work as they all provide one piece of gear.

Melee DPS (Santile and Ravik): Santile can choose any of the three as they all provide one piece.  Ravik will want either Damek Bloombeard (Quest: Additional Armaments) or Varlan Highbough (Quest: Calling the Ancients) as they both provide two pieces.

Gear Through Valor Points (MMO-Champion Link)

In this sense, everyone needs the same amount of VP to complete their goals:  10,500 VP.  This will take a minimum 11 weeks to obtain all this gear with the current weekly cap.

Pieces obtainable through VP

  • Tier 12 Chest (2200 VP)
  • Tier 12 Legs (2200 VP)
  • Tier 12 Hands (1650 VP)
  • Wrists (1250 VP)
  • Neck (1250 VP)
  • Finger (1250 VP)
  • Relic / Thrown / Wand (700 VP).

Gear Through Avengers of Hyjal Reputation (MMO-Champion Link)

Each spec can gain a Ring, Trinket, Waist and Back piece from the reputation gain in that order from Exalted to Friendly.  This reputation can only be gained within the Firelands Raid and all pieces ore 378 with the exception of the ring which is 391.  Naturally spellcasters can double up on the trinket and ring options if they find them suitable as one is DPS and one is spirit.

 

That about sums up this post!  I know it was a long one, hope it was helpful.  The rest of the gear can be obtained through raiding Firelands directly.  I will create a post entailing all of the gear for each person obtainable and where from when I have time.

, , , , , , , , , , , , , , ,

« Previous Entries